GLScene problem on latest builds & Windows 7
Original Reporter info from Mantis: Kjow
-
Reporter name:
Original Reporter info from Mantis: Kjow
- Reporter name:
Description:
The Problem: compiling a project that uses GLScene cause the exe project will close itself instantly!
I recently upgraded to Windows 7 RC (some hardware drivers work on Win7 x64,
but not in Vista x64!), but I have some problems to use GLScene with
Lazarus+GLScene (1.0.0.3 - revision: 2291).
Some hope to use latest builds on Windows 7? :)
Thank you!
Additional information:
a) If I compile with latest Lazarus snapshot it doesn't work, but if I use an old build(02/23/2009 - my latest download with fpc 2.2.3) it works great.
I tried to use the build 18800 with latest fpc 2.2.5 (downloaded within today lazarus snaphot) and it works.
So, is there a recent bug introduced in lazarus development?
b) For a try, just double click in GLScene component and build project.
c) Same things in Notebook (Core 2 Duo T7600) than Desktop (Core i7 920) on Windows 7 64Bit, Lazarus and FPC 32Bit
IMPORTANT:
I reduced the range, but I can't do better why I haven't any more builds:
- Lazarus build 19814 (05/06/2009) + fpc 2.2.5 : doesn't work
- Lazarus build 19499 (19/04/2009) + fpc 2.2.5 : works
Mantis conversion info:
- Mantis ID: 13790
- Version: 0.9.27 (SVN)
- Monitored by: » crossbuilder (Burkhard Carstens)
- Target version: 0.9.28