GlsceneViewer freeze until onmousemove with vsync ON and RayCastIntersect
Original Reporter info from Mantis: Kjow
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Reporter name:
Original Reporter info from Mantis: Kjow
- Reporter name:
Description:
If VSync is OFF animations are very smooth, but if I enable VSync any animation (it can be a glcamera.movearound(0,x) or freeform.turn(x) indifferently) GLSceneViewer freezes until onMouseMove is working.
I mean that if I move the mouse cursor over GLSceneViewer with VSync ON it lags incredibly, but if VSync is OFF is it smooth.
Additional information:
I modified the ./collision/meshhit demo to show the problem.
Hit the button to turn ON/OFF vsync and see the differences when you move the mouse cursor over the mushroom.
Mantis conversion info:
- Mantis ID: 16050
- Monitored by: » Kjow (Kjow)