View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0035572||Lazarus||IDE||public||2019-05-12 17:23||2019-12-18 22:40|
|Reporter||Andrew S. Baker (ASB)||Assigned To||Juha Manninen|
|Platform||Windows 10 x64||OS||Windows 10|
|Product Version||2.0.3 (SVN)|
|Summary||0035572: Renaming an entry in Build Modes clears out all settings under "Additions and Overrides"|
I'm currently using the fixes branch of both Lazarus and FPC, but I've tested this with Lazarus 2.0.2 and 2.0.0 as well.
Whenever I rename an entry in Build Modes, I lose all the configuration under "Additions and Overrides" for the renamed entry. Everything else is fine (Path, Config and Target, etc).
The following may also be a related issue:
If I open several projects back to back that all have the same Build Mode options, then the "Compile Many Modes..." setting will keep the check boxes enabled across projects. But, if the names of the build modes are different in a project that I open, as compared to the one previous, the checkboxes will all be cleared.
Shouldn't the build mode setting be stored with each project? (Mine are in my lpi file)
And shouldn't they be called each time a project is opened?
|Steps To Reproduce||Open the Lazarus IDE|
Go to "Project" -> "Project Options" -> "Additions and Overrides"
Take note of all the current selections
Go to "..." next to "Build Modes"
Select any current build mode and rename it.
Look at the "Additions and Overrides" dialog and note that the renamed mode no longer has any boxes checked
Information on other tabs (e.g. "Custom Options", "Paths", "Config and Target", etc) remains intact.
|Tags||No tags attached.|
|Fixed in Revision||r62120|
Build Modes Issues in Lazarus.pdf (570,046 bytes)
||Any chance this can get fixed for Lazarus 2.0.6?|
||Same in trunk.|
I fixed the issue in r62120.
Please test ASAP and report back. This may still make it to 2.0.6 release.
The "Compile Many Modes..." setting issue is not related. Those checkbox states are stored in EnvironmentOptions and affect every project. It may be a wrong place indeed.
I will look at that issue later.
Resolving this one...
I fixed the "Compile Many Modes..." setting issue in r62150, although it was not related.
The list of mode names is now stored in project options instead of environment options.
I have tested the both the "Build Modes" issue and the "Compile Many Modes..." issue, and both are fully resolved.
Much appreciation for this.
|2019-05-12 17:23||Andrew S. Baker (ASB)||New Issue|
|2019-05-12 17:23||Andrew S. Baker (ASB)||File Added: Build Modes Issues in Lazarus.pdf|
|2019-08-06 20:32||Andrew S. Baker (ASB)||Note Added: 0117583|
|2019-08-31 13:48||Bart Broersma||Status||new => confirmed|
|2019-08-31 13:48||Bart Broersma||LazTarget||=> -|
|2019-08-31 13:48||Bart Broersma||Note Added: 0117895|
|2019-10-26 00:00||Juha Manninen||Assigned To||=> Juha Manninen|
|2019-10-26 00:00||Juha Manninen||Status||confirmed => assigned|
|2019-10-26 08:06||Juha Manninen||Status||assigned => feedback|
|2019-10-26 08:06||Juha Manninen||Note Added: 0118819|
|2019-10-26 11:04||Juha Manninen||Note Edited: 0118819||View Revisions|
|2019-10-26 11:27||Juha Manninen||Note Edited: 0118819||View Revisions|
|2019-10-26 11:28||Juha Manninen||Status||feedback => resolved|
|2019-10-26 11:28||Juha Manninen||Resolution||open => fixed|
|2019-10-26 11:28||Juha Manninen||Fixed in Revision||=> r62120|
|2019-10-26 11:28||Juha Manninen||Widgetset||Win32/Win64 => Win32/Win64|
|2019-11-01 00:16||Juha Manninen||Note Added: 0118948|
|2019-11-01 00:18||Juha Manninen||Note Edited: 0118948||View Revisions|
|2019-11-01 00:27||Juha Manninen||Note Edited: 0118948||View Revisions|
|2019-12-18 22:40||Andrew S. Baker (ASB)||Note Added: 0119934|